1.
Experimental
copier
Take
an initial image I0
Produce new image I1
by superimposing several reduced versions of I0
Feed I1 back to the
copier to generate I2
Repeat the process to obtain a
sequence of images I0, I1, I2,… called orbit
of I0
2.S-copier
-
Superimposes
three smaller versions of whatever image is fed onto it and repeated iterations
may result in Sierpinski triangle
Generating images
The 3 lenses present in the copier
reduces the i/p image to one half of its size and moves it to a new position
The reduced and shifted images
are superimposed on printed o/p
Each lens performs its own affine
transformation
IFS – it is a collection of ‘N’
affine transformations Ti for
I = 1,2,…N
Theory of copying process
Method:
-
Using
the lenses present in the copier draw the o/p image by transforming the points
present in the i/p image
Working:
Let I be the i/p image to the copier, then the
i-th lens builds the new set of points denoted by Ti (I) and adds them to the image
being produced at the current iteration.
The o/p image is obtained by
superimposing the three transformed images created by the three lenses
o/p
image = T1(I) U T2(I)
U T3(I)
Overall mapping from i/p to o/p
is denoted by W(.)
W(.)
= T1(.) UT2(.) UT3(.)
Drawing the k-th iterate
Choices of Initial images ( I0
)
1.
Polyline
2.
Single
point
Chaos Game ( Random Iteration Algorithm)
•
produces the picture of an attractor
•
produces pictures in a non recursive way
Ex. Sierpinski gasket
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