Saturday, November 28, 2015

Illuminations models



Illumination Models & Surface-Rendering Methods
•          Illumination model or a lighting model  is the model for calculating light intensity at a single surface point.
•          Surface rendering is a procedure for applying a lighting model to obtain pixel intensities for all the projected surface positions in a scene.
Given the parameters:
•          the optical properties of surfaces (opaque/transparent, shiny/dull, surface-texture);
•          the relative positions of the surfaces in a scene;
•           the color and positions of the light sources;
•          the position and orientation of the viewing plane.
Illumination models calculate the intensity projected from a particular surface point in a specified viewing direction.
•          Basic Illumination Models
      Ambient Light
      Diffuse Reflection
      Specular Reflection & Phong Model
      Combine Diffuse & Specular Reflections with Multiple Light Sources
•          When we view an opaque nonluminous object, we see reflected light from the surfaces of the object.
•          The total reflected light is the sum of the contributions from light sources and other reflecting surfaces in the scene.
•          Light sources = light-emitting sources.
•          Reflecting surfaces = light-reflecting sources.
 

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