Saturday, November 28, 2015

Illuminations models



Illumination Models & Surface-Rendering Methods
          Illumination model or a lighting model  is the model for calculating light intensity at a single surface point.
          Surface rendering is a procedure for applying a lighting model to obtain pixel intensities for all the projected surface positions in a scene.
Given the parameters:
          the optical properties of surfaces (opaque/transparent, shiny/dull, surface-texture);
          the relative positions of the surfaces in a scene;
           the color and positions of the light sources;
          the position and orientation of the viewing plane.
Illumination models calculate the intensity projected from a particular surface point in a specified viewing direction.
          Basic Illumination Models
      Ambient Light
      Diffuse Reflection
      Specular Reflection & Phong Model
      Combine Diffuse & Specular Reflections with Multiple Light Sources
          When we view an opaque nonluminous object, we see reflected light from the surfaces of the object.
          The total reflected light is the sum of the contributions from light sources and other reflecting surfaces in the scene.
          Light sources = light-emitting sources.
          Reflecting surfaces = light-reflecting sources.
 

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